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authorTon Roosendaal <ton@blender.org>2005-10-28 20:49:48 +0400
committerTon Roosendaal <ton@blender.org>2005-10-28 20:49:48 +0400
commitb8d81d093a1de39fd21df94bd7b4a4fd81d2491a (patch)
tree3e028e0ccf586ee9cdb0e18351840ad8169d1254 /source/blender/include/BIF_butspace.h
parent3957b3428eebe55ae9d18ffbaa44e708ae680f76 (diff)
Autocomplete for buttons that need Blender data names (ID's and Bones).
Just press TAB and it completes up to the level a match is found. If more matches exist a menu could pop up, thats for later. Now an evening off! :)
Diffstat (limited to 'source/blender/include/BIF_butspace.h')
-rw-r--r--source/blender/include/BIF_butspace.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/include/BIF_butspace.h b/source/blender/include/BIF_butspace.h
index 9882984a010..4dda9f6fb43 100644
--- a/source/blender/include/BIF_butspace.h
+++ b/source/blender/include/BIF_butspace.h
@@ -44,6 +44,7 @@ extern void redraw_test_buttons(struct Object *new);
/* buttons_editing.c */
extern void validate_editbonebutton_cb(void *bonev, void *namev);
+extern void autocomplete_bone(char *str, void *arg_v);
/* buts->mainb old */