diff options
author | Joshua Leung <aligorith@gmail.com> | 2006-11-16 07:01:01 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2006-11-16 07:01:01 +0300 |
commit | 1b3f368e84b0fba04c1a6ebf1e4b5d724d3fa8cf (patch) | |
tree | a2d564a1f5452fb1d88f605f213409d8c85504d8 /source/blender/include/BIF_editaction.h | |
parent | 0ddd910189f1a7fcf798f76b4c4a1aed9df4d8cd (diff) |
== Action Editor Makers ==
* There is now a feature to (de)select all markers. Can be found in menu or
via the hotkey Ctrl A
* The 'Markers' menu is now not drawn when marker set is 'None'
* Some other minor code cleanups
Additional Notes:
* I'm still trying to track down the cause of a bug which means that you can't
select more than one marker (with RMB clicks) at once. For now, just use
borderselect
Diffstat (limited to 'source/blender/include/BIF_editaction.h')
-rw-r--r-- | source/blender/include/BIF_editaction.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/include/BIF_editaction.h b/source/blender/include/BIF_editaction.h index 6ccec20181d..e1825416e3f 100644 --- a/source/blender/include/BIF_editaction.h +++ b/source/blender/include/BIF_editaction.h @@ -89,11 +89,10 @@ void duplicate_saction_markers(struct ListBase *markers); void remove_saction_markers(struct ListBase *markers); void rename_saction_markers(struct ListBase *markers); void transform_saction_markers(int mode, int smode); -void deselect_saction_markers(struct ListBase *markers, int test); +void deselect_saction_markers(struct ListBase *markers, int test, int selectmode); void borderselect_saction_markers(struct ListBase *markers, float xmin, float xmax, int selectmode); struct TimeMarker *find_nearest_saction_marker(struct ListBase *markers); - /* channel/strip operations */ void up_sel_action(void); void down_sel_action(void); @@ -112,7 +111,6 @@ void set_extendtype_actionchannels(int extendtype); /* Select */ void borderselect_mesh(struct Key *key); void borderselect_action(void); -void borderselect_markers(struct ListBase *markers); void deselect_actionchannel_keys(struct bAction *act, int test); void deselect_actionchannels (struct bAction *act, int test); void deselect_meshchannel_keys (struct Key *key, int test); |