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authorChris Want <cwant@ualberta.ca>2004-01-03 09:27:53 +0300
committerChris Want <cwant@ualberta.ca>2004-01-03 09:27:53 +0300
commitd2787f13722bf5fbfe4c006e7c839b18f8a752ba (patch)
tree0cecac8e6838bb6cdf09c681ec069c4e179ab310 /source/blender/include/BIF_editarmature.h
parent9f0123d0c793ae4289dcd9906ced8e832cadce64 (diff)
When a bone is renamed, all constraints that point to it are
updated with the new name.
Diffstat (limited to 'source/blender/include/BIF_editarmature.h')
-rw-r--r--source/blender/include/BIF_editarmature.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/include/BIF_editarmature.h b/source/blender/include/BIF_editarmature.h
index 8e059159dde..5d40f71b851 100644
--- a/source/blender/include/BIF_editarmature.h
+++ b/source/blender/include/BIF_editarmature.h
@@ -106,6 +106,8 @@ void selectconnected_armature(void);
void selectconnected_posearmature(void);
void select_bone_by_name (struct bArmature *arm, char *name, int select);
void unique_editbone_name (char* name);
+void attach_bone_to_parent(EditBone *bone);
+void attach_bone_to_parent_cb(void *bonev, void *arg2_unused);
struct Bone *get_first_selected_bone (void);
void auto_align_armature(void);