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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2006-11-11 19:38:37 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2006-11-11 19:38:37 +0300
commit97f892b86b9b31e8165c27c698da7996dfd2d0a2 (patch)
tree41a2de3709265c3e871c29aa02d1aacf36e21dac /source/blender/include/BIF_editmesh.h
parent9e717b59cb4feb16314f0b2c026ebfd9278862a5 (diff)
Added custom face data support in edit mode. The code used to do this is
the CustomData module from the modifier stack rewrite, but with additions to make it also usable in edit mode. Some of the datatypes from that module were move to a DNA header file, they are not saved to file now, but will be soon. The only code that wasn't abstracted is the uv collapse / merging code. It is rather complicated, will look into that in the future. There should be no user level changes.
Diffstat (limited to 'source/blender/include/BIF_editmesh.h')
-rw-r--r--source/blender/include/BIF_editmesh.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/include/BIF_editmesh.h b/source/blender/include/BIF_editmesh.h
index 0df24d17917..ef568b9d84f 100644
--- a/source/blender/include/BIF_editmesh.h
+++ b/source/blender/include/BIF_editmesh.h
@@ -104,6 +104,11 @@ extern int faceselectedAND(struct EditFace *efa, int flag);
extern void recalc_editnormals(void);
extern void flip_editnormals(void);
+extern struct EditFace *EM_face_from_faces(struct EditFace *efa1,
+ struct EditFace *efa2, int i1, int i2, int i3, int i4);
+extern void EM_interp_from_faces(struct EditFace *efa1, struct EditFace *efa2,
+ struct EditFace *efan, int i1, int i2, int i3, int i4);
+
/* ******************* editmesh_mods.c */
extern void EM_init_index_arrays(int forVert, int forEdge, int forFace);