diff options
author | Geoffrey Bantle <hairbat@yahoo.com> | 2006-03-15 23:53:41 +0300 |
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committer | Geoffrey Bantle <hairbat@yahoo.com> | 2006-03-15 23:53:41 +0300 |
commit | e4439dd0502461332e67854215f3b35381031f5a (patch) | |
tree | f80fe6fe976f43bc7dc0955c613c0b87fa782f79 /source/blender/include/BIF_editmesh.h | |
parent | e2660f614d748225be99c4f80ab0a06befbea4c8 (diff) |
2 New tools, 'Loop to region' and 'Region to loop'
-> Loop to Region
Examines the current set of selected edges and seperates them into groups
of 'loops' that each bisect the mesh into two parts. Then for each loop it
selects the smaller 'half' of the mesh.
Example images:
http://www.umsl.edu/~gcbq44/looptoregion2a.jpg
http://www.umsl.edu/~gcbq44/looptoregion2b.jpg
This tool handles multiple loops fine as is shown by these images:
http://www.umsl.edu/~gcbq44/looptoregion1a.jpg
http://www.umsl.edu/~gcbq44/looptoregion1b.jpg
Furthermore it handles 'holes' just fine as well:
http://www.umsl.edu/~gcbq44/looptoregion3a.jpg
http://www.umsl.edu/~gcbq44/looptoregion3b.jpg
-> Region to Loop
This is the 'logical inverse' of loop to region.
Example:
http://www.umsl.edu/~gcbq44/regiontoloop1a.jpg
http://www.umsl.edu/~gcbq44/regiontoloop1b.jpg
Both features can be accessed by the 'Edge Menu' in EditMode (CTRL-E).
Diffstat (limited to 'source/blender/include/BIF_editmesh.h')
-rw-r--r-- | source/blender/include/BIF_editmesh.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/include/BIF_editmesh.h b/source/blender/include/BIF_editmesh.h index 793e0ea9d4b..627c2a53756 100644 --- a/source/blender/include/BIF_editmesh.h +++ b/source/blender/include/BIF_editmesh.h @@ -209,6 +209,7 @@ int merge_firstlast(int first, int uvmerge); int merge_target( int target, int uvmerge); void pathselect(void); - +void loop_to_region(void); +void region_to_loop(void); #endif |