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authorTon Roosendaal <ton@blender.org>2005-10-20 11:47:10 +0400
committerTon Roosendaal <ton@blender.org>2005-10-20 11:47:10 +0400
commitdc611a75751a2c38c39cc001d61f19f42796a64d (patch)
tree53a49dfe5a2228c7d524a68aa76ae78d0cfe379a /source/blender/include/BIF_editmesh.h
parent7d325f1ed42dcacaa0aed85da7e311571e5bfa19 (diff)
New Mesh tool: "Rip".
http://www.blender3d.org/cms/Mesh_Ripping.712.0.html This tool allows to insert gaps/seams in a Mesh, based on the selection (1 vertex or a row of edges) and the position of the mouse (to indicate the part that gets grabbed). Shortcut: Vkey. Special Orange request!
Diffstat (limited to 'source/blender/include/BIF_editmesh.h')
-rw-r--r--source/blender/include/BIF_editmesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/include/BIF_editmesh.h b/source/blender/include/BIF_editmesh.h
index 73dcabc7ce3..bce9e82c277 100644
--- a/source/blender/include/BIF_editmesh.h
+++ b/source/blender/include/BIF_editmesh.h
@@ -188,7 +188,7 @@ extern void mesh_set_smooth_faces(short event);
void edge_rotate_selected(int dir);
int EdgeSlide(short immediate, float imperc);
void EdgeLoopDelete(void);
-
+void mesh_rip(void);
struct EditVert *editedge_getOtherVert(struct EditEdge *eed, struct EditVert *ev);
struct EditVert *editedge_getSharedVert(struct EditEdge *eed, struct EditEdge *eed2);