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authorCampbell Barton <ideasman42@gmail.com>2007-09-11 18:36:03 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-09-11 18:36:03 +0400
commitc08ef3e1d618871356cf6feb98fadd2991c59047 (patch)
tree16af094e16f21b70d9bd3b40386ceb5ab7eb1c32 /source/blender/include/BIF_editmesh.h
parent722fe627bcc3f2d6a9e0d159c46f375985f0c162 (diff)
Added active drawing in editmode (may need some more work), this hilightes the last selected vert/edge/face, which is needed for moving some of the UV tools into editmode.
Added copy menu for editmode for copying from the active faces material, image, UV's vcols etc, improved on the current vertex color copy by averaging the 4th color when copying color from a tri to a quad. And added edge crease and length copy cerrently verts dont have a copy menu but eventually copy weights would be good.
Diffstat (limited to 'source/blender/include/BIF_editmesh.h')
-rw-r--r--source/blender/include/BIF_editmesh.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/include/BIF_editmesh.h b/source/blender/include/BIF_editmesh.h
index 2da77df76fc..1ef526cb55f 100644
--- a/source/blender/include/BIF_editmesh.h
+++ b/source/blender/include/BIF_editmesh.h
@@ -219,6 +219,7 @@ extern void edge_flip(void);
extern void fill_mesh(void);
extern void bevel_menu();
extern void mesh_set_smooth_faces(short event);
+void mesh_copy_menu(void);
void edge_rotate_selected(int dir);
int EdgeSlide(short immediate, float imperc);
int EdgeLoopDelete(void);