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authorJohnny Matthews <johnny.matthews@gmail.com>2005-07-23 18:39:59 +0400
committerJohnny Matthews <johnny.matthews@gmail.com>2005-07-23 18:39:59 +0400
commit0a05783cba13794c9c805c2818d27391117fc6ed (patch)
tree1065d582f076a0035553e38132bef65b9d0eacae /source/blender/include/BIF_editmesh.h
parentd7dcadfb7a3cf2df9b09d5278bf14e09ebfb8cbc (diff)
Added code in loopcut to undo cut if edgeslide was cancelled. (For you Chris!)
Also Added some code for UV's in subdivide. This is close, but still is not perfect :(
Diffstat (limited to 'source/blender/include/BIF_editmesh.h')
-rw-r--r--source/blender/include/BIF_editmesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/include/BIF_editmesh.h b/source/blender/include/BIF_editmesh.h
index 37cc466b637..aa322ef5169 100644
--- a/source/blender/include/BIF_editmesh.h
+++ b/source/blender/include/BIF_editmesh.h
@@ -173,7 +173,7 @@ extern void edge_flip(void);
extern void fill_mesh(void);
extern void bevel_menu();
void edge_rotate_selected(int dir);
-void EdgeSlide(short immediate, float imperc);
+int EdgeSlide(short immediate, float imperc);
#endif