diff options
author | Roel Spruit <roel@spruitje.nl> | 2004-04-04 15:34:43 +0400 |
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committer | Roel Spruit <roel@spruitje.nl> | 2004-04-04 15:34:43 +0400 |
commit | 96e5e1d5f0121ccd5ef821462fd3c82eda9662d5 (patch) | |
tree | 325ea11d2e219b433dc8db827634c49684ec51fd /source/blender/include/BIF_editmesh.h | |
parent | 1a8deeb85b11494da0edbe4a6f719924a178c7dc (diff) |
- Added source\blender\python to MSVC 6 debug target include path for KX_Ketsji
- Added vertex_loop_select to bif_editmesh.h (gave a warning)
- Re-added "Get Same Uv" feature. this selects all faces that have the same uv-texture as the active face. it's placed in the Select headermenu while in faceselect mode.
Diffstat (limited to 'source/blender/include/BIF_editmesh.h')
-rw-r--r-- | source/blender/include/BIF_editmesh.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/include/BIF_editmesh.h b/source/blender/include/BIF_editmesh.h index ce80eb9ca85..ff7416411e4 100644 --- a/source/blender/include/BIF_editmesh.h +++ b/source/blender/include/BIF_editmesh.h @@ -127,6 +127,7 @@ void loopoperations(char mode); #define LOOP_SELECT 1 #define LOOP_CUT 2 +void vertex_loop_select(void); void edge_select(void); void extrude_repeat_mesh(int steps, float offs); |