diff options
author | Ton Roosendaal <ton@blender.org> | 2006-07-31 23:23:42 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2006-07-31 23:23:42 +0400 |
commit | c2edcd48794b210c9b3fcd439830211350f8d140 (patch) | |
tree | bd0a192c20bd6e861b39e1ae319e463d9718b8b2 /source/blender/include/BIF_glutil.h | |
parent | e168d67b3205977777715f143554a15f259c0a40 (diff) |
Siggraph show commit!
- pending commit for OSX intel systems, with intel graphics. These now call
an extra swapbuffers after glFlush(). Code is ifdeffed, and doesnt affect
other systems.
- show-off commit: option to have transparent nodes over the composite
result. Only draws Image for active Viewer Node now, and image doesnt
translate nor zoom (which isnt bad though).
Set in themes the alpha color of "node backdrop" to make nodes
transparent.
Diffstat (limited to 'source/blender/include/BIF_glutil.h')
-rw-r--r-- | source/blender/include/BIF_glutil.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/include/BIF_glutil.h b/source/blender/include/BIF_glutil.h index 48d4d903d28..db2b55aab86 100644 --- a/source/blender/include/BIF_glutil.h +++ b/source/blender/include/BIF_glutil.h @@ -198,12 +198,14 @@ void gla2DGetMap(gla2DDrawInfo *di, struct rctf *rect); void gla2DSetMap(gla2DDrawInfo *di, struct rctf *rect); -/* use this for platform hacks. for now glPointSize is solved here */ +/* use this for platform hacks. glPointSize is solved here */ void bglBegin(int mode); void bglEnd(void); void bglVertex3fv(float *vec); void bglVertex3f(float x, float y, float z); void bglVertex2fv(float *vec); +/* intel gfx cards frontbuffer problem */ +void bglFlush(void); void set_inverted_drawing(int enable); |