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authorTon Roosendaal <ton@blender.org>2003-10-12 17:58:56 +0400
committerTon Roosendaal <ton@blender.org>2003-10-12 17:58:56 +0400
commit5f6d8e59c4d6a32b4743fabd17678cf4a82bddb3 (patch)
tree400a1d4526517faf64f6e786e518f55f90e1b91a /source/blender/include/BIF_interface.h
parenta9c694d6c56a867583b56ee47418667137ac92ec (diff)
- Converted lamp buttons and world buttons, they're pretty!
- menu auto open now is user preset, including 2 thresholds you can set - hilites of pulldown menus were not cleared, fixed - changed F4 key to logic. F5 will show lamp buttons, when lamp active - in 'shader context' buttons, clicking camera will show world - Converted lamp buttons and world buttons, they're pretty! - menu auto open now is user preset, including 2 thresholds you can set - hilites of pulldown menus were not cleared, fixed - changed F4 key to logic. F5 will show lamp buttons, when lamp active - in 'shader context' buttons, clicking camera will show world
Diffstat (limited to 'source/blender/include/BIF_interface.h')
-rw-r--r--source/blender/include/BIF_interface.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/include/BIF_interface.h b/source/blender/include/BIF_interface.h
index f2ef10883c1..5cc4e0decf9 100644
--- a/source/blender/include/BIF_interface.h
+++ b/source/blender/include/BIF_interface.h
@@ -154,7 +154,7 @@ void uiPanelPush(uiBlock *block);
void uiPanelPop(uiBlock *block);
extern uiBlock *uiFindOpenPanelBlockName(ListBase *lb, char *name);
extern void uiMatchPanel_view2d(struct ScrArea *sa);
-
+extern int uiAlignPanelStep(struct ScrArea *sa, float fac);