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authorRob Haarsma <phaseIV@zonnet.nl>2005-01-19 16:53:43 +0300
committerRob Haarsma <phaseIV@zonnet.nl>2005-01-19 16:53:43 +0300
commit9fddd2bdec4f879a44304118e2f44929c2755483 (patch)
treec21b1edc62e879a28d8d5ded054a00a899e4dbc3 /source/blender/include/BIF_language.h
parent731c69d6ed04628d93ae313397cb5c8f85078ea0 (diff)
Added experimental option to use GL textured interface fonts.
Set preferred method in userprefs->language & font. Kinda requested by Kaito, i'm sure he regrets after seeing my code changes. This commit includes a patch provided by Jacques Baurain, which seemed nescessary to handle font sizing properly. Thank you !
Diffstat (limited to 'source/blender/include/BIF_language.h')
-rw-r--r--source/blender/include/BIF_language.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/include/BIF_language.h b/source/blender/include/BIF_language.h
index 414207c2e44..28b57aa1017 100644
--- a/source/blender/include/BIF_language.h
+++ b/source/blender/include/BIF_language.h
@@ -48,5 +48,8 @@ char *fontsize_pup(void);
int BIF_DrawString(struct BMF_Font* font, char *str, int translate);
float BIF_GetStringWidth(struct BMF_Font* font, char *str, int translate);
+void BIF_RasterPos(float x, float y);
+void refresh_interface_font(void);
+
#endif /* BIF_LANGUAGE_H */