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authorJoshua Leung <aligorith@gmail.com>2007-12-26 14:17:26 +0300
committerJoshua Leung <aligorith@gmail.com>2007-12-26 14:17:26 +0300
commit10b8237eab7e41ef7563cedbf6a2e4e5dda13456 (patch)
tree38e69047fcea8ce20b4a2c97a9cabc318b8c2f5b /source/blender/include/BIF_poselib.h
parentf81bc543e7f274aa88ca0d0c00dc86b4d6381416 (diff)
== PoseLib - Pose-Library Tool for Blender ==
"A slightly late Christmas present for the Animators out there :-)" This tool allows animators to store frequently used poses in an action, and be able to label those poses to help them retrieve them later. In a way, it acts as a glorified clipboard for poses. One of the cool features with this is the ability to select which stored pose to use interactively in the 3d-view. Once a few poses have been stored in the PoseLib, simply use the "Ctrl L" hotkey to start previewing. Use the Mousewheel or the Page Up/Down keys to change poses, and confirm/cancel the preview in the same way as you do for transforms. Usage Notes: * Each Armature may get its own PoseLib. PoseLibs are simply actions with extra data, so they can get relinked. * Manually editing actions used as PoseLibs is not a good idea, as some data may not be able to be found. Tools to automagically find poses in an action could be investigated... * PoseLib will only apply/retrieve poses to/from selected bones * A basic UI for this can be found in the "Links and Materials" panel. Most of the PoseLib tools are presented there. Useful Hotkeys (also found in Pose->PoseLib menu): * Ctrl L - interactively preview poses * Shift L - add a new pose or replace an existing pose in the PoseLib with the current pose * Ctrl Shift L - rename an existing pose in the PoseLib * Alt L - remove a pose from the poselib.c
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+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: this is a new part of Blender
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef BIF_POSELIB_H
+#define BIF_POSELIB_H
+
+struct Object;
+struct bPoseLib;
+struct bPoseLibRef;
+
+char *poselib_build_poses_menu(struct bPoseLib *pl, char title[]);
+void poselib_unique_pose_name(struct bPoseLib *pl, char name[]);
+int poselib_get_free_index(struct bPoseLib *pl);
+
+struct bPoseLib *poselib_init_new(struct Object *ob);
+
+void poselib_remove_pose(struct Object *ob, struct bPoseLibRef *plr);
+void poselib_rename_pose(struct Object *ob);
+void poselib_add_current_pose(struct Object *ob, int mode);
+
+void poselib_preview_poses(struct Object *ob);
+
+#endif