diff options
author | Joshua Leung <aligorith@gmail.com> | 2007-12-26 14:17:26 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2007-12-26 14:17:26 +0300 |
commit | 10b8237eab7e41ef7563cedbf6a2e4e5dda13456 (patch) | |
tree | 38e69047fcea8ce20b4a2c97a9cabc318b8c2f5b /source/blender/include/BIF_poselib.h | |
parent | f81bc543e7f274aa88ca0d0c00dc86b4d6381416 (diff) |
== PoseLib - Pose-Library Tool for Blender ==
"A slightly late Christmas present for the Animators out there :-)"
This tool allows animators to store frequently used poses in an action, and be able to label those poses to help them retrieve them later. In a way, it acts as a glorified clipboard for poses.
One of the cool features with this is the ability to select which stored pose to use interactively in the 3d-view. Once a few poses have been stored in the PoseLib, simply use the "Ctrl L" hotkey to start previewing. Use the Mousewheel or the Page Up/Down keys to change poses, and confirm/cancel the preview in the same way as you do for transforms.
Usage Notes:
* Each Armature may get its own PoseLib. PoseLibs are simply actions with extra data, so they can get relinked.
* Manually editing actions used as PoseLibs is not a good idea, as some data may not be able to be found. Tools to automagically find poses in an action could be investigated...
* PoseLib will only apply/retrieve poses to/from selected bones
* A basic UI for this can be found in the "Links and Materials" panel. Most of the PoseLib tools are presented there.
Useful Hotkeys (also found in Pose->PoseLib menu):
* Ctrl L - interactively preview poses
* Shift L - add a new pose or replace an existing pose in the PoseLib with the current pose
* Ctrl Shift L - rename an existing pose in the PoseLib
* Alt L - remove a pose from the poselib.c
Diffstat (limited to 'source/blender/include/BIF_poselib.h')
-rw-r--r-- | source/blender/include/BIF_poselib.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/source/blender/include/BIF_poselib.h b/source/blender/include/BIF_poselib.h new file mode 100644 index 00000000000..213714cf09a --- /dev/null +++ b/source/blender/include/BIF_poselib.h @@ -0,0 +1,52 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2007 Blender Foundation + * All rights reserved. + * + * The Original Code is: this is a new part of Blender + * + * Contributor(s): Joshua Leung + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef BIF_POSELIB_H +#define BIF_POSELIB_H + +struct Object; +struct bPoseLib; +struct bPoseLibRef; + +char *poselib_build_poses_menu(struct bPoseLib *pl, char title[]); +void poselib_unique_pose_name(struct bPoseLib *pl, char name[]); +int poselib_get_free_index(struct bPoseLib *pl); + +struct bPoseLib *poselib_init_new(struct Object *ob); + +void poselib_remove_pose(struct Object *ob, struct bPoseLibRef *plr); +void poselib_rename_pose(struct Object *ob); +void poselib_add_current_pose(struct Object *ob, int mode); + +void poselib_preview_poses(struct Object *ob); + +#endif |