diff options
author | Martin Poirier <theeth@yahoo.com> | 2007-01-07 22:33:00 +0300 |
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committer | Martin Poirier <theeth@yahoo.com> | 2007-01-07 22:33:00 +0300 |
commit | eb3d720bd916ce808e1bf4a760545c13cfb0de5d (patch) | |
tree | 708f3fb90abce2018382bd8acd01ab0b8cf35c65 /source/blender/include/BIF_resources.h | |
parent | fea030a9cad6632e55a0636ed388999b7f7d19c0 (diff) |
=== Transform Snapping ===
Snap/Grid icon button in 3D view header (edit mesh). FIXME NOTICE: make nice looking icons (yes, that's for you Matt)
When snap is on, a drop down appears for the target method (closest, median, center)
Hotkey to toggle snap is Shift-Tab (this was previously used for a not totally equivalent to Tab. Ton said OK to scrap it). That hotkey is currently restricted to edit mesh (where snap is currently restricted).
Changed a couple of ugliness on how snap settings are stored.
Diffstat (limited to 'source/blender/include/BIF_resources.h')
-rw-r--r-- | source/blender/include/BIF_resources.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/include/BIF_resources.h b/source/blender/include/BIF_resources.h index bc34490f6ef..cfa58321172 100644 --- a/source/blender/include/BIF_resources.h +++ b/source/blender/include/BIF_resources.h @@ -294,8 +294,8 @@ typedef enum { ICON_CONSTRAINT, ICON_CAMERA_DEHLT, ICON_ARMATURE_DEHLT, - ICON_BLANK39, - ICON_BLANK40, + ICON_SNAP_GEAR, + ICON_SNAP_GEO, ICON_BLANK41, ICON_BLANK42, |