diff options
author | Ton Roosendaal <ton@blender.org> | 2005-09-08 14:59:13 +0400 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2005-09-08 14:59:13 +0400 |
commit | 0ba565303448473b9c1ac9488236560af108a53f (patch) | |
tree | acbddc22f058ad7900e9088e8c3d831f44622678 /source/blender/include/BIF_resources.h | |
parent | e2944936ac33771996898063c3b719f9fc26b4ef (diff) |
Added icons for outliner display of Modifiers. Used ones as provided by
Eckhard Jaeger on forums. http://download.blender.org/demo/test/rt9.jpg
Notes;
- made new Armature icon, based on looks of Action icon. Using a Bone icon
for everything was too confusing
- made softbody icon softer... it looked like a water drop, something that
would be better for Fluid stuff later :)
- the Modifier icon itself (wrench) looks a bit too much like a tool... but
its a clear icon that stands out.
Diffstat (limited to 'source/blender/include/BIF_resources.h')
-rw-r--r-- | source/blender/include/BIF_resources.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/include/BIF_resources.h b/source/blender/include/BIF_resources.h index dba837b59aa..9b4f92c9d1b 100644 --- a/source/blender/include/BIF_resources.h +++ b/source/blender/include/BIF_resources.h @@ -92,8 +92,8 @@ typedef enum { ICON_BLANK1, /* ATTENTION, someone decided to use this throughout blender and didn't care to neither rename it nor update the PNG */ ICON_BLANK2, - ICON_BLANK3, - ICON_BLANK4, + ICON_MOD_BOOLEAN, + ICON_ARMATURE, ICON_PAUSE, ICON_ALIGN, ICON_REC, @@ -284,13 +284,13 @@ typedef enum { ICON_MAN_SCALE, ICON_MANIPUL, ICON_BLANK65, - ICON_BLANK66, - ICON_BLANK67, - ICON_BLANK68, - ICON_BLANK69, - ICON_BLANK70, - ICON_BLANK71, - ICON_BLANK72, + ICON_MODIFIER, + ICON_MOD_WAVE, + ICON_MOD_BUILD, + ICON_MOD_DECIM, + ICON_MOD_MIRROR, + ICON_MOD_SOFT, + ICON_MOD_SUBSURF, ICON_BLANK73, ICON_BLANK74, ICON_BLANK75, |