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author | Nicholas Bishop <nicholasbishop@gmail.com> | 2006-12-13 03:54:16 +0300 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2006-12-13 03:54:16 +0300 |
commit | 487b147235a0965580659ea4e6d3c43dcea99a9e (patch) | |
tree | de8652a165d18f2a879469cce5d5d7878cb968c4 /source/blender/include/BIF_retopo.h | |
parent | 080a5d56646e43dbeae08e62f91c5577ac5671a8 (diff) |
Fixed bug #5402, retopo paint lines don't follow zoom level of 3d viewport. Retopo paint is now specific to one view (the first view you click in after activating retopo paint.)
Diffstat (limited to 'source/blender/include/BIF_retopo.h')
-rw-r--r-- | source/blender/include/BIF_retopo.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/include/BIF_retopo.h b/source/blender/include/BIF_retopo.h index dad8e6a8a0a..f376caca90a 100644 --- a/source/blender/include/BIF_retopo.h +++ b/source/blender/include/BIF_retopo.h @@ -74,6 +74,8 @@ typedef struct RetopoPaintData { short seldist; RetopoPaintSel nearest; + + struct View3D *paint_v3d; } RetopoPaintData; RetopoPaintData *get_retopo_paint_data(); |