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authorMartin Poirier <theeth@yahoo.com>2008-10-12 21:33:03 +0400
committerMartin Poirier <theeth@yahoo.com>2008-10-12 21:33:03 +0400
commit6d7353321e86cfed77ee389adaee1904a704bbb9 (patch)
treebe5610e7655328848d6f4b6f4ebd3f72e2a9e30d /source/blender/include/BIF_sketch.h
parent0de38996399ead639c0696e832fc20ffab8e362c (diff)
First draft for converting sketches to armature.
- New Convert button in the bone sketching float panel - Only adds straight bones between exact points (not continuous strokes) for now.
Diffstat (limited to 'source/blender/include/BIF_sketch.h')
-rw-r--r--source/blender/include/BIF_sketch.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/include/BIF_sketch.h b/source/blender/include/BIF_sketch.h
index 41fac3da845..e3fb2ea1cfd 100644
--- a/source/blender/include/BIF_sketch.h
+++ b/source/blender/include/BIF_sketch.h
@@ -24,5 +24,6 @@
#define BIF_SKETCH_H
int BIF_paintSketch();
+void BIF_convertSketch();
#endif /* BIF_SKETCH_H */