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authorTon Roosendaal <ton@blender.org>2003-10-15 16:26:26 +0400
committerTon Roosendaal <ton@blender.org>2003-10-15 16:26:26 +0400
commit6480956c5854cb8bcd21c76b57f3d9287fe0d430 (patch)
tree3c7a5f7ec316b800f6ea70d0f848445f4d948639 /source/blender/include/BIF_space.h
parent0c1bad34c76443bcf254fdc8d1f807af097f0902 (diff)
- expanded internal windowmanager that it allows button panels in any
window (type) - each SpaceData struct (not the window!) can get 'block handlers' assigned, basically event codes that invoke drawing button panels. - this is saved in files, and Panels behave in any window like it does now in buttonswindow - it also means that a 'space window' should leave with a matrix set for buttons level - try it in view3d header menu, 'view'->'backdrop'. this opens the old viewbuttons - it all works non blocking! instant updates of viewbuttons visible in 3d window now. Not done yet: - checking and fixing frontbuffer drawing (select a wireframe draws over) - temporally vertices cannot be selected, is my next project - closing or hiding Panels... - styling stuff... i committed for others to review as well. Have fun. this is certainly a huge improvement over the old viewbuttons!
Diffstat (limited to 'source/blender/include/BIF_space.h')
-rw-r--r--source/blender/include/BIF_space.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/source/blender/include/BIF_space.h b/source/blender/include/BIF_space.h
index 7ef1e7085f0..aface0285b6 100644
--- a/source/blender/include/BIF_space.h
+++ b/source/blender/include/BIF_space.h
@@ -46,6 +46,18 @@ struct BWinEvent;
#define BUT_HORIZONTAL 1
#define BUT_VERTICAL 2
+/* is hardcoded in DNA_space_types.h */
+#define SPACE_MAXHANDLER 8
+
+/* view3d handler codes */
+#define VIEW3D_HANDLER_SETTINGS 1
+#define VIEW3D_HANDLER_OBJECT 2
+#define VIEW3D_HANDLER_VERTEX 3
+
+/* ipo handler codes */
+#define IPO_HANDLER_SETTINGS 20
+
+
void scrarea_do_windraw (struct ScrArea *sa);
void scrarea_do_winchange (struct ScrArea *sa);
@@ -54,6 +66,9 @@ void scrarea_do_headdraw (struct ScrArea *sa);
void scrarea_do_headchange (struct ScrArea *sa);
/* space.c */
+extern void add_blockhandler(struct ScrArea *sa, short eventcode);
+extern void rem_blockhandler(struct ScrArea *sa, short eventcode);
+
extern void space_set_commmandline_options(void);
extern void allqueue(unsigned short event, short val);
extern void allspace(unsigned short event, short val);