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authorMatt Ebb <matt@mke3.net>2004-01-12 16:30:00 +0300
committerMatt Ebb <matt@mke3.net>2004-01-12 16:30:00 +0300
commit9de93ac9dca9e981fe8b777ddbdedb0bc0be0e54 (patch)
tree98a370e358c0e268ef8604c770e61fe83040ad8b /source/blender/include/BIF_space.h
parente40eaa4d47150c68c5bb0e22be3dbc30ec7eee61 (diff)
* Big menus update
Hard to describe other than by saying: * Updates, re-thought organisation, etc based on testing and feedback from 2.30 -> 2.31 * A *lot* of missing entries added * Toolbox expanded, tidied and more consistent with pulldown menus * A lot of functionality hidden behind secondary pupmenu()s is now exposed through arguments, so that they can be more easily explored from the pulldowns and toolbox. This is the reason for the many changed files in this commit - had to clean up editing functions. Mixing interface code in the middle of editing functionality is not good for menus and toolboxes. Please don't do it! At this stage, the menu and toolbox system (at least for most window spaces) should be just about 'stable' and 'complete'. It's now up to people to keep them up to date :)
Diffstat (limited to 'source/blender/include/BIF_space.h')
-rw-r--r--source/blender/include/BIF_space.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/include/BIF_space.h b/source/blender/include/BIF_space.h
index 3e2ed08b833..2a175721677 100644
--- a/source/blender/include/BIF_space.h
+++ b/source/blender/include/BIF_space.h
@@ -102,7 +102,8 @@ extern void winqreadnlaspace(struct ScrArea *sa, void *spacedata, struct B
extern void winqreadseqspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt);
extern void test_butspace(void);
extern void start_game(void);
-extern void group_menu(void);
+extern void select_group_menu(void);
+extern void select_group(short nr);
#ifdef _WIN32 // FULLSCREEN