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authorTon Roosendaal <ton@blender.org>2004-04-20 22:27:10 +0400
committerTon Roosendaal <ton@blender.org>2004-04-20 22:27:10 +0400
commitd694335cc2e882cb7ef08806bc7cd07191f93d70 (patch)
tree217888e6ea3cf00f2126e4289c42a5a22668e73f /source/blender/include/BIF_space.h
parentb41cf698dcf2669c278b45aaf717ab2c59702821 (diff)
Another phase in panelizing all window types. Did lots of small code
fixes, including: - Panel in action window (disabled it, since there's no need for it) - fix: when action was added to mesh with vertex keys, the action couldn't be deleted, nor did action window draw key names - mouse on RVK (key) in Action window: Nkey menu pops as well. This is not a good candidate to put in Panel, no selection possible here. - when you change name of RVK in action window, it shows in IpoWindow too
Diffstat (limited to 'source/blender/include/BIF_space.h')
-rw-r--r--source/blender/include/BIF_space.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/include/BIF_space.h b/source/blender/include/BIF_space.h
index 54984003904..f0849b6d853 100644
--- a/source/blender/include/BIF_space.h
+++ b/source/blender/include/BIF_space.h
@@ -60,6 +60,9 @@ struct BWinEvent;
/* image handler codes */
#define IMAGE_HANDLER_PROPERTIES 30
+/* image handler codes */
+#define ACTION_HANDLER_PROPERTIES 30
+
void scrarea_do_windraw (struct ScrArea *sa);