diff options
author | Ton Roosendaal <ton@blender.org> | 2003-10-05 00:35:50 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2003-10-05 00:35:50 +0400 |
commit | 842bb449c57fc95d7590574cc5d15753459bffe4 (patch) | |
tree | 8ea0722c505073b031c30705f7e19fd84ffbe072 /source/blender/include/BIF_space.h | |
parent | c355aa06a8d4a921c29188081735b29722009416 (diff) |
huge commit, sorry!
this is part 1 of the UI makeover. It has:
- menu system from Matt integrated
- buttons drawing from Matt
- generic button panel system implemented
- converted displaybuttons (not the rest yet)
- cleaned up a lot in drawing spaces itself, to make it aligned and pixel exact.
- cleaned loads of little compiler warnings, protos...
still a lot of work needed, will all be in next week i hope!
(warn: 2 new c files! butspace.c and buttons_scene.c)
Diffstat (limited to 'source/blender/include/BIF_space.h')
-rw-r--r-- | source/blender/include/BIF_space.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/include/BIF_space.h b/source/blender/include/BIF_space.h index fc1d6ab2312..7ef1e7085f0 100644 --- a/source/blender/include/BIF_space.h +++ b/source/blender/include/BIF_space.h @@ -43,6 +43,10 @@ struct BWinEvent; #define OOPS_TEST 2 #define REMAKEALLIPO 3 /* Reevan's ipo fixing test */ +#define BUT_HORIZONTAL 1 +#define BUT_VERTICAL 2 + + void scrarea_do_windraw (struct ScrArea *sa); void scrarea_do_winchange (struct ScrArea *sa); void scrarea_do_winhandle (struct ScrArea *sa, struct BWinEvent *evt); @@ -84,6 +88,8 @@ extern void winqreadnlaspace(struct ScrArea *sa, void *spacedata, struct B extern void winqreadseqspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt); extern void test_butspace(void); extern void start_game(void); +extern void group_menu(void); + #ifdef _WIN32 // FULLSCREEN extern void mainwindow_toggle_fullscreen(int fullscreen); |