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authorTon Roosendaal <ton@blender.org>2005-03-19 15:17:06 +0300
committerTon Roosendaal <ton@blender.org>2005-03-19 15:17:06 +0300
commita2ed880c9ff659f7dd488076da3104beac728d4d (patch)
tree47a6edca99c0bdf9e8387862141f9d11554003cd /source/blender/include/BIF_transform.h
parenta96ed881dc04d0a2ce6ab742f7682042e466b0a7 (diff)
Transform widgets; Scale and Rotate versions
To use; press the (temporal) icon in header. Switching widget types is by pressing G, R or S once, if current widget type is different it switches, otherwise it goes to normal Transform(). Widgets need a bit test for picking accuracy, correct drawing etc. The rotate widget has a center button for 'trackball' rotate. That latter can also be used for hotkey-based rotate. In current code, all widgets remain in "Global" space, also in editmode. Also widget updates while using normal transform has to be done. 2 Bugfixes: - rotate in PoseMode had error for 2d 'around' center - transform in postemode could crash, due to typo (& or |)
Diffstat (limited to 'source/blender/include/BIF_transform.h')
-rwxr-xr-xsource/blender/include/BIF_transform.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/include/BIF_transform.h b/source/blender/include/BIF_transform.h
index 7846e4d315d..d6f1db700c9 100755
--- a/source/blender/include/BIF_transform.h
+++ b/source/blender/include/BIF_transform.h
@@ -33,7 +33,7 @@
#ifndef BIF_TRANSFORM_H
#define BIF_TRANSFORM_H
-#define NEWTRANSFORM 1
+//#define NEWTRANSFORM 1
/* ******************** Macros & Prototypes *********************** */
@@ -49,6 +49,7 @@
#define TFM_TILT 9
#define TFM_LAMP_ENERGY 10
+#define TFM_TRACKBALL 11
// not sure if adding modes is the right way... context detecting could be done different (ton)
#define TFM_TEX 32