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author | Joshua Leung <aligorith@gmail.com> | 2007-09-24 15:29:25 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2007-09-24 15:29:25 +0400 |
commit | c4860afba3d1bf18dfc36bf2ec76332267394f5b (patch) | |
tree | 9b35ac6619f0a13a7122c326d50701404f4128e6 /source/blender/include/BIF_transform.h | |
parent | 1fde6d457091b4ea94e40245eff6d62881eb55bf (diff) |
== Action and NLA Editor Transform ==
I've refactored the Action and NLA Editor Transform tools to use the Transform System instead of setting up their own transform loops. This should have happened ages ago, but no-one got around to doing so.
* There are still a few bugs left to iron out of a few features, but on the whole it should work as well as it used to. These are: the values which get displayed when working with NLA-scaled actions may not all be correct yet; and the Time-Slide tool in the Action Editor is currently kindof broken.
* One of the main benefits of this work, is that it is now possible to use Numeric Input during Transforms.
* Also, a bug that meant that it was not possible to negatively scale keyframes in the Action Editor has been resolved.
Diffstat (limited to 'source/blender/include/BIF_transform.h')
-rw-r--r-- | source/blender/include/BIF_transform.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/include/BIF_transform.h b/source/blender/include/BIF_transform.h index 9b277942528..eeb465135de 100644 --- a/source/blender/include/BIF_transform.h +++ b/source/blender/include/BIF_transform.h @@ -55,6 +55,9 @@ #define TFM_BONE_ENVELOPE 16 #define TFM_CURVE_SHRINKFATTEN 17 #define TFM_BONE_ROLL 18 +#define TFM_TIME_TRANSLATE 19 +#define TFM_TIME_SLIDE 20 +#define TFM_TIME_SCALE 21 /* TRANSFORM CONTEXTS */ #define CTX_NONE 0 |