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authorWillian Padovani Germano <wpgermano@gmail.com>2004-01-21 07:38:03 +0300
committerWillian Padovani Germano <wpgermano@gmail.com>2004-01-21 07:38:03 +0300
commit1652884463afa64ec000462e7a23d3267f980b25 (patch)
treeb9c6bb55ea9c56256c9eb4c42787bacb602e22bd /source/blender/include/BPI_script.h
parent24bb131b7cd987018077418141e566c957f96527 (diff)
BPython:
-- removed struct Script (DNA_script_types.h) from makesdna to blender/include/BPI_script.h (BPI meaning Blender Python-related external Include file). Had agreed with Ton that makesdna was not the proper place for it. -- fixed two small warnings in Ipo.c (variables might be used uninitialized) -- fixed a bug reported on blender.org's python forum by Wim Van Hoydonck (aka tuinbels): Blender would hang if a script failed. My fault, accidentally put a node=node->next type call outside the while loop check, so it never ended. With makesdna/DNA_script_types.h removed and include/BPI_script.h added, msvc projectfiles will need to be updated. Sorry to do it now, but I promissed I'd fix this before next release.
Diffstat (limited to 'source/blender/include/BPI_script.h')
-rw-r--r--source/blender/include/BPI_script.h70
1 files changed, 70 insertions, 0 deletions
diff --git a/source/blender/include/BPI_script.h b/source/blender/include/BPI_script.h
new file mode 100644
index 00000000000..243e50ecfa4
--- /dev/null
+++ b/source/blender/include/BPI_script.h
@@ -0,0 +1,70 @@
+/**
+ * include/BPI_script.h (jan-2004 ianwill)
+ *
+ * $Id$
+ *
+ * Header for BPython's script structure. BPI: Blender Python external include
+ * file.
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * This is a new part of Blender.
+ *
+ * Contributor(s): Willian P. Germano.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef BPI_SCRIPT_H
+#define BPI_SCRIPT_H
+
+//#include "DNA_listBase.h"
+#include "DNA_ID.h"
+
+typedef struct Script {
+ ID id;
+
+ void *py_draw;
+ void *py_event;
+ void *py_button;
+ void *py_globaldict;
+
+ int flags, lastspace;
+
+} Script;
+
+/* Note: a script that registers callbacks in the script->py_* pointers
+ * above (or calls the file or image selectors) needs to keep its global
+ * dictionary until Draw.Exit() is called and the callbacks removed.
+ * Unsetting SCRIPT_RUNNING means the interpreter reached the end of the
+ * script and returned control to Blender, but we can't get rid of its
+ * namespace (global dictionary) while SCRIPT_GUI or SCRIPT_FILESEL is set,
+ * because of the callbacks. The flags and the script name are saved in
+ * each running script's global dictionary, under '__script__'. */
+
+/* Flags */
+#define SCRIPT_RUNNING 0x01
+#define SCRIPT_GUI 0x02
+#define SCRIPT_FILESEL 0x04
+
+#endif /* BPI_SCRIPT_H */