diff options
author | Willian Padovani Germano <wpgermano@gmail.com> | 2004-01-21 07:38:03 +0300 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2004-01-21 07:38:03 +0300 |
commit | 1652884463afa64ec000462e7a23d3267f980b25 (patch) | |
tree | b9c6bb55ea9c56256c9eb4c42787bacb602e22bd /source/blender/include/BPI_script.h | |
parent | 24bb131b7cd987018077418141e566c957f96527 (diff) |
BPython:
-- removed struct Script (DNA_script_types.h) from makesdna to blender/include/BPI_script.h
(BPI meaning Blender Python-related external Include file).
Had agreed with Ton that makesdna was not the proper place for it.
-- fixed two small warnings in Ipo.c (variables might be used uninitialized)
-- fixed a bug reported on blender.org's python forum by Wim Van Hoydonck (aka tuinbels):
Blender would hang if a script failed. My fault, accidentally put a node=node->next type call outside the while loop check, so it never ended.
With makesdna/DNA_script_types.h removed and include/BPI_script.h added, msvc projectfiles will need to be updated. Sorry to do it now, but I promissed I'd fix this before next release.
Diffstat (limited to 'source/blender/include/BPI_script.h')
-rw-r--r-- | source/blender/include/BPI_script.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/source/blender/include/BPI_script.h b/source/blender/include/BPI_script.h new file mode 100644 index 00000000000..243e50ecfa4 --- /dev/null +++ b/source/blender/include/BPI_script.h @@ -0,0 +1,70 @@ +/** + * include/BPI_script.h (jan-2004 ianwill) + * + * $Id$ + * + * Header for BPython's script structure. BPI: Blender Python external include + * file. + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * This is a new part of Blender. + * + * Contributor(s): Willian P. Germano. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef BPI_SCRIPT_H +#define BPI_SCRIPT_H + +//#include "DNA_listBase.h" +#include "DNA_ID.h" + +typedef struct Script { + ID id; + + void *py_draw; + void *py_event; + void *py_button; + void *py_globaldict; + + int flags, lastspace; + +} Script; + +/* Note: a script that registers callbacks in the script->py_* pointers + * above (or calls the file or image selectors) needs to keep its global + * dictionary until Draw.Exit() is called and the callbacks removed. + * Unsetting SCRIPT_RUNNING means the interpreter reached the end of the + * script and returned control to Blender, but we can't get rid of its + * namespace (global dictionary) while SCRIPT_GUI or SCRIPT_FILESEL is set, + * because of the callbacks. The flags and the script name are saved in + * each running script's global dictionary, under '__script__'. */ + +/* Flags */ +#define SCRIPT_RUNNING 0x01 +#define SCRIPT_GUI 0x02 +#define SCRIPT_FILESEL 0x04 + +#endif /* BPI_SCRIPT_H */ |