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authorTon Roosendaal <ton@blender.org>2003-10-07 22:24:02 +0400
committerTon Roosendaal <ton@blender.org>2003-10-07 22:24:02 +0400
commitf234b44d474ad45e07e4a9b2416a19a37c2e35ee (patch)
tree90482479c494adf505234952a13e09893fffa78e /source/blender/include/BSE_buttons.h
parent39b1ceb66915b851b06bd544aa7b476a6a1010a2 (diff)
- another huge commit! read this!
- removed src/buttons.c and include/BIF_buttons.h - added src/buttons.txt, which is the old buttons.c for review and adding code to new panels structure - changed internal events to match new buttonspace structure - added tabs for new shading group of buttons - removed loads of little warnings, -Wall now compiles src/ almost without error (hint: setenv NAN_QUIET to see it all better) Now I'm ready to do actual buttons -> panels conversion. I will do the raw versions first, others then can cleanup
Diffstat (limited to 'source/blender/include/BSE_buttons.h')
-rw-r--r--source/blender/include/BSE_buttons.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/source/blender/include/BSE_buttons.h b/source/blender/include/BSE_buttons.h
index dd2332fbec2..63ac472f032 100644
--- a/source/blender/include/BSE_buttons.h
+++ b/source/blender/include/BSE_buttons.h
@@ -33,14 +33,6 @@
#ifndef BSE_BUTTONS_H
#define BSE_BUTTONS_H
-struct ID;
-
-void test_meshpoin_but(char *name, struct ID **idpp);
-void test_obpoin_but(char *name, struct ID **idpp);
-void test_scenepoin_but(char *name, struct ID **idpp);
-void test_matpoin_but(char *name, struct ID **idpp);
-void test_scriptpoin_but(char *name, struct ID **idpp);
-void test_actionpoin_but(char *name, ID **idpp); /* __ NLA */
void clever_numbuts_buts();
#endif /* BSE_BUTTONS_H */