diff options
author | Ton Roosendaal <ton@blender.org> | 2003-10-07 22:24:02 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2003-10-07 22:24:02 +0400 |
commit | f234b44d474ad45e07e4a9b2416a19a37c2e35ee (patch) | |
tree | 90482479c494adf505234952a13e09893fffa78e /source/blender/include/BSE_buttons.h | |
parent | 39b1ceb66915b851b06bd544aa7b476a6a1010a2 (diff) |
- another huge commit! read this!
- removed src/buttons.c and include/BIF_buttons.h
- added src/buttons.txt, which is the old buttons.c for review and adding
code to new panels structure
- changed internal events to match new buttonspace structure
- added tabs for new shading group of buttons
- removed loads of little warnings, -Wall now compiles src/ almost without
error (hint: setenv NAN_QUIET to see it all better)
Now I'm ready to do actual buttons -> panels conversion. I will do the raw
versions first, others then can cleanup
Diffstat (limited to 'source/blender/include/BSE_buttons.h')
-rw-r--r-- | source/blender/include/BSE_buttons.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/source/blender/include/BSE_buttons.h b/source/blender/include/BSE_buttons.h index dd2332fbec2..63ac472f032 100644 --- a/source/blender/include/BSE_buttons.h +++ b/source/blender/include/BSE_buttons.h @@ -33,14 +33,6 @@ #ifndef BSE_BUTTONS_H #define BSE_BUTTONS_H -struct ID; - -void test_meshpoin_but(char *name, struct ID **idpp); -void test_obpoin_but(char *name, struct ID **idpp); -void test_scenepoin_but(char *name, struct ID **idpp); -void test_matpoin_but(char *name, struct ID **idpp); -void test_scriptpoin_but(char *name, struct ID **idpp); -void test_actionpoin_but(char *name, ID **idpp); /* __ NLA */ void clever_numbuts_buts(); #endif /* BSE_BUTTONS_H */ |