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authorTon Roosendaal <ton@blender.org>2004-04-22 16:36:27 +0400
committerTon Roosendaal <ton@blender.org>2004-04-22 16:36:27 +0400
commitb37e9eafeb5dac9ac467940c01c1a9383677ecc7 (patch)
tree696b99de01f3a4336c4d90fe3af6fbf9b9a08cf8 /source/blender/include/BSE_drawnla.h
parent004307a5723af8fe03150342fdd05d262ead03bb (diff)
- NLA Window:
Added support for Panels, and converted old NKEY menu here. Also enabled zooming in further, as for Action Window. (note: this editor can use some work, this action stuff is underdeveloped and mysterious!) - UI code Brought back fix that sets for each Panel a GL matrix for UI code thats coming after it. This makes system more flexible, and prevents conflicts with other uiBlocks in a window (like ipo, action). This will give a tinsy bit more load for moving mouse around... please report back if this causes troubles.
Diffstat (limited to 'source/blender/include/BSE_drawnla.h')
-rw-r--r--source/blender/include/BSE_drawnla.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/include/BSE_drawnla.h b/source/blender/include/BSE_drawnla.h
index d9d27204e28..e46f4217de7 100644
--- a/source/blender/include/BSE_drawnla.h
+++ b/source/blender/include/BSE_drawnla.h
@@ -36,6 +36,7 @@
struct ScrArea;
void drawnlaspace(struct ScrArea *sa, void *spacedata);
+void do_nlabuts(unsigned short event);
#endif /* BSE_DRAWNLA */