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authorJoshua Leung <aligorith@gmail.com>2008-07-23 16:27:08 +0400
committerJoshua Leung <aligorith@gmail.com>2008-07-23 16:27:08 +0400
commit8a1dbea3638fb94c57d457c1aa3867d454afb5ef (patch)
treedd918fb1286f58356f52354fcf86dc9e725cb1ab /source/blender/include/BSE_drawview.h
parentab722cf7b1aa596867cbbcbc0940aec37dfc22bb (diff)
== Grease Pencil - UI Improvements ==
Based on user feedback, I've made some changes to the Grease Pencil UI (most notably in 'Time Editing' facilities). * 'Edit Timing' button gone * Pin button and '<Grease Pencil Data' string gone from Action Editor * Action Editor in 'Grease Pencil' mode now displays all grease-pencil datablocks for current screen. * AE: GP-Datablocks are drawn like 'groups', with an expand/collapse button to show/hide layers. Its name shows the type of space it comes from, and shows indicative status info (i.e. for 3d-view, it shows view-angle) * Added refresh calls for action editor after editing relevant data. I haven't tested all tools yet, but most should be stable. Also, I've removed some unnecessary buttons, and added a few tooltips. There's also some experimental code to try to get clearer indication of 'active' layer.
Diffstat (limited to 'source/blender/include/BSE_drawview.h')
-rw-r--r--source/blender/include/BSE_drawview.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/include/BSE_drawview.h b/source/blender/include/BSE_drawview.h
index 83031ff3bad..e6f22a4fb67 100644
--- a/source/blender/include/BSE_drawview.h
+++ b/source/blender/include/BSE_drawview.h
@@ -76,6 +76,7 @@ void inner_play_anim_loop(int init, int mode);
int play_anim(int mode);
void make_axis_color(char *col, char *col2, char axis);
+char *view3d_get_name(struct View3D *v3d);
/* SMOOTHVIEW */
void smooth_view(struct View3D *v3d, float *ofs, float *quat, float *dist, float *lens);