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authorWillian Padovani Germano <wpgermano@gmail.com>2003-12-14 04:18:09 +0300
committerWillian Padovani Germano <wpgermano@gmail.com>2003-12-14 04:18:09 +0300
commit49021f7ec4bfc1313c6cdfeae1f9c32e98cc9cdc (patch)
tree44e7c4c38bc8c26b5efe0b52b846402589a4ca9a /source/blender/include/BSE_headerbuttons.h
parent6653af79142aa929eb3d131f8fced363b2c4b828 (diff)
BPython - first step for better integration of Python in Blender:
- add a new space: Space Script - add a new dna struct: Script - add these two properly everywhere they are meant to It's not a tiny commit, but most of it is ground work for what is still to be done. Right now the benefits should be: freeing the Text Editor to be used in a window even while a script w/ gui in "on" and letting more than one currently running script w/ gui be accessible from each window Some files are added, so some build systems (not autotools) will need updates
Diffstat (limited to 'source/blender/include/BSE_headerbuttons.h')
-rw-r--r--source/blender/include/BSE_headerbuttons.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/include/BSE_headerbuttons.h b/source/blender/include/BSE_headerbuttons.h
index 4a4770a1317..e85ce4309ab 100644
--- a/source/blender/include/BSE_headerbuttons.h
+++ b/source/blender/include/BSE_headerbuttons.h
@@ -37,7 +37,7 @@ struct uiBlock;
struct ID;
/* these used to be in blender/src/headerbuttons.c: */
-#define SPACEICONMAX 14 /* See release/datafiles/blenderbuttons */
+#define SPACEICONMAX 15 /* See release/datafiles/blenderbuttons */
#define XIC 20
#define YIC 20
@@ -83,6 +83,7 @@ void oops_buttons(void);
void seq_buttons(void);
void sound_buttons(void);
void text_buttons(void);
+void script_buttons(void);
void view3d_buttons(void);
void do_global_buttons(unsigned short event);
@@ -101,6 +102,7 @@ void do_oops_buttons(short event);
void do_seq_buttons(short event);
void do_sound_buttons(unsigned short event);
void do_text_buttons(unsigned short event);
+void do_script_buttons(unsigned short event);
void do_view3d_buttons(short event);
void do_headerbuttons(short event);