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authorMartin Poirier <theeth@yahoo.com>2004-04-25 01:09:06 +0400
committerMartin Poirier <theeth@yahoo.com>2004-04-25 01:09:06 +0400
commit64fd636f0ced7ed164d5772df2d1d6b3c5b7b496 (patch)
treeae10dcbc8f43bd39e02a81e3ba5af86c2e732c64 /source/blender/include/BSE_headerbuttons.h
parentf860c88405e38373daeb680288eba2f535c68b42 (diff)
Mirror in object mode. Works like Mirror in edit mode but only works on local axis (doing it differently would require a much more clever algorithm).
Mirror Object is assigned to Ctrl-M and I've add Ctrl-M to call Mirror Edit (on top of M alone) for practical reason. We should consider switching both to Ctrl-M for pratical reasons but I kept M for backward compatibility Also added the menu and toolbox counterparts. Minor addition to arithb.c: A function to print vectors to the console. Easier for debuging.
Diffstat (limited to 'source/blender/include/BSE_headerbuttons.h')
-rw-r--r--source/blender/include/BSE_headerbuttons.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/include/BSE_headerbuttons.h b/source/blender/include/BSE_headerbuttons.h
index ab0d3139bc0..446df3e7647 100644
--- a/source/blender/include/BSE_headerbuttons.h
+++ b/source/blender/include/BSE_headerbuttons.h
@@ -123,7 +123,8 @@ void do_view3d_select_object_typemenu(void *arg, int event);
void do_view3d_select_meshmenu(void *arg, int event);
void do_view3d_select_curvemenu(void *arg, int event);
void do_view3d_edit_snapmenu(void *arg, int event);
-void do_view3d_edit_mesh_mirrormenu(void *arg, int event);
+void do_view3d_edit_mirrormenu(void *arg, int event);
+void do_view3d_object_mirrormenu(void *arg, int event);
void do_view3d_edit_mesh_normalsmenu(void *arg, int event);
void do_view3d_edit_mesh_verticesmenu(void *arg, int event);
void do_view3d_edit_mesh_edgesmenu(void *arg, int event);