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authorKent Mein <mein@cs.umn.edu>2006-01-30 22:59:33 +0300
committerKent Mein <mein@cs.umn.edu>2006-01-30 22:59:33 +0300
commit8e9222ec217ab98980ffd75cd14387a062b46c9a (patch)
treeae31e42d4c2af0725486263cd70b1f7720606c96 /source/blender/include/BSE_node.h
parented81ff405fc6f0b459c368107343962502c99e37 (diff)
More simple fixes to cleanup warnings and what not:
extern/bullet/BulletDynamics/ConstraintSolver/SimpleConstraintSolver.h added newline at end of file. intern/boolop/intern/BOP_Face2Face.cpp fixed indentation and had nested declarations of a varible i used for multiple for loops, changed it to just one declaration. source/blender/blenkernel/bad_level_call_stubs/stubs.c added prototypes and a couple other fixes. source/blender/include/BDR_drawobject.h source/blender/include/BSE_node.h source/blender/include/butspace.h source/blender/render/extern/include/RE_shader_ext.h added struct definitions source/blender/src/editmesh_mods.c source/gameengine/Ketsji/KX_BlenderMaterial.cpp source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp source/gameengine/Ketsji/KX_RaySensor.cpp removed unused variables; source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp changed format of case statements to avoid warnings in gcc. Kent
Diffstat (limited to 'source/blender/include/BSE_node.h')
-rw-r--r--source/blender/include/BSE_node.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/include/BSE_node.h b/source/blender/include/BSE_node.h
index 7ad973d4915..05593983fe9 100644
--- a/source/blender/include/BSE_node.h
+++ b/source/blender/include/BSE_node.h
@@ -66,6 +66,8 @@ int node_has_hidden_sockets(struct bNode *node);
struct bNode *node_add_node(struct SpaceNode *snode, int type, float locx, float locy);
/* ************* drawnode.c *************** */
+struct SpaceNode;
+struct bNodeLink;
void node_draw_link(struct SpaceNode *snode, struct bNodeLink *link);
void init_node_butfuncs(void);