diff options
author | Ton Roosendaal <ton@blender.org> | 2006-12-20 20:57:56 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2006-12-20 20:57:56 +0300 |
commit | 253432bfc7c2a1dae224a03fb3055de19743ec67 (patch) | |
tree | 2cea30606f9f29be51d5366ddf0d3747b9649b90 /source/blender/include/BSE_node.h | |
parent | 0a0753b409221b66f5003d8c257426043ada227e (diff) |
The Big Image refactor!
Please read:
http://www.blender3d.org/cms/Imaging.834.0.html
Or in short:
- adding MultiLayer Image support
- recoded entire Image API
- better integration of movie/sequence Images
Was a whole load of work... went down for a week to do this. So, will need
a lot of testing! Will be in irc all evening.
Diffstat (limited to 'source/blender/include/BSE_node.h')
-rw-r--r-- | source/blender/include/BSE_node.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/include/BSE_node.h b/source/blender/include/BSE_node.h index 626c9e75cbc..bbe79c1e8ff 100644 --- a/source/blender/include/BSE_node.h +++ b/source/blender/include/BSE_node.h @@ -44,6 +44,8 @@ struct bNodeTree; struct Material; struct ID; struct Scene; +struct Image; +struct ImageUser; /* ************* API for editnode.c *********** */ @@ -82,6 +84,12 @@ void node_adduplicate(struct SpaceNode *snode); void snode_autoconnect(struct SpaceNode *snode, struct bNode *node_to, int flag); void node_select_linked(struct SpaceNode *snode, int out); +struct ImageUser *ntree_get_active_iuser(struct bNodeTree *ntree); + +void imagepaint_composite_tags(struct bNodeTree *ntree, struct Image *image, struct ImageUser *iuser); + + + /* ************* drawnode.c *************** */ struct SpaceNode; struct bNodeLink; |