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authorTon Roosendaal <ton@blender.org>2006-06-19 12:45:11 +0400
committerTon Roosendaal <ton@blender.org>2006-06-19 12:45:11 +0400
commit5f5ee11fcbc475353e75c80898ae0c791d245235 (patch)
treeddfd65738ae861e8f2165596271b92ba37b26d7a /source/blender/include/BSE_node.h
parent3e272f6797494d87c1d9c2c3a5220065736525d7 (diff)
Seems a large commit, but I also changed function names to match the new
naming convention for Compositing: - Render Result node -> Render Layers node (name only appears in Add menu) - Compositor image -> Viewer Node image I've also added a version patch (2.41 saved files only) to rename existing "Compositor" Images.
Diffstat (limited to 'source/blender/include/BSE_node.h')
-rw-r--r--source/blender/include/BSE_node.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/include/BSE_node.h b/source/blender/include/BSE_node.h
index 19b1d8fc131..ed9276d88be 100644
--- a/source/blender/include/BSE_node.h
+++ b/source/blender/include/BSE_node.h
@@ -68,7 +68,7 @@ void node_make_group(struct SpaceNode *snode);
void node_ungroup(struct SpaceNode *snode);
void snode_make_group_editable(struct SpaceNode *snode, struct bNode *gnode);
void node_hide(struct SpaceNode *snode);
-void node_read_renderresults(struct SpaceNode *snode);
+void node_read_renderlayers(struct SpaceNode *snode);
void node_transform_ext(int mode, int unused);
void node_shader_default(struct Material *ma);