diff options
author | Ton Roosendaal <ton@blender.org> | 2008-01-31 18:35:24 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2008-01-31 18:35:24 +0300 |
commit | 90f8fb733bfed6cd1b56b2fed30c4325c5c65cf0 (patch) | |
tree | 104e286770456a335ddf5966a5697a119b533b3d /source/blender/include/BSE_node.h | |
parent | 134fdd6d5a2ef07025a58325bc10efe62a87b269 (diff) |
Fix: render could crash when you enable 'do composite' without having
nodes in scene.
Feature: SHIFT+R in compositor reloads all full sample buffers, composites
and merges with filter. (ALso in Node menu).
Diffstat (limited to 'source/blender/include/BSE_node.h')
-rw-r--r-- | source/blender/include/BSE_node.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/include/BSE_node.h b/source/blender/include/BSE_node.h index 9e6acc7af04..b946ff3b1c7 100644 --- a/source/blender/include/BSE_node.h +++ b/source/blender/include/BSE_node.h @@ -73,6 +73,7 @@ void node_ungroup(struct SpaceNode *snode); void snode_make_group_editable(struct SpaceNode *snode, struct bNode *gnode); void node_hide(struct SpaceNode *snode); void node_read_renderlayers(struct SpaceNode *snode); +void node_read_fullsamplelayers(struct SpaceNode *snode); void clear_scene_in_nodes(struct Scene *sce); void node_make_link(struct SpaceNode *snode); |