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authorRobert Holcomb <bob_holcomb@hotmail.com>2007-03-26 03:54:39 +0400
committerRobert Holcomb <bob_holcomb@hotmail.com>2007-03-26 03:54:39 +0400
commitc1e901811811f10c90789784667ed9c0f708010f (patch)
tree8f25ece1d7cd18f13e6b962821b618703b4adcb6 /source/blender/include/BSE_node.h
parent8d4f2f9fe1e6cd4e162741e7dc879c8e2dc5b235 (diff)
All UI code reverted to drawnode.c
Diffstat (limited to 'source/blender/include/BSE_node.h')
-rw-r--r--source/blender/include/BSE_node.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/include/BSE_node.h b/source/blender/include/BSE_node.h
index 91c3dd95864..243cac56152 100644
--- a/source/blender/include/BSE_node.h
+++ b/source/blender/include/BSE_node.h
@@ -98,9 +98,9 @@ void node_draw_link(struct SpaceNode *snode, struct bNodeLink *link);
void init_node_butfuncs(void);
/* exported to CMP and SHD nodes */
-void node_ID_title_cb(void *node_v, void *unused_v);
-void node_but_title_cb(void *node_v, void *but_v);
-void node_texmap_cb(void *texmap_v, void *unused_v);
+//void node_ID_title_cb(void *node_v, void *unused_v);
+//void node_but_title_cb(void *node_v, void *but_v);
+//void node_texmap_cb(void *texmap_v, void *unused_v);
//void node_new_mat_cb(void *ntree_v, void *node_v);
//void node_browse_mat_cb(void *ntree_v, void *node_v);
//void node_mat_alone_cb(void *node_v, void *unused);
@@ -117,16 +117,16 @@ void node_texmap_cb(void *texmap_v, void *unused_v);
//void node_browse_scene_cb(void *ntree_v, void *node_v);
-int node_buts_curvevec(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
-int node_buts_curvecol(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
-int node_buts_rgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
-int node_buts_texture(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
-int node_buts_valtorgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
-int node_buts_value(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
-int node_buts_mix_rgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
-int node_buts_group(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
-int node_buts_normal(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
-int node_buts_math(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr) ;
+//int node_buts_curvevec(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_curvecol(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_rgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_texture(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_valtorgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_value(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_mix_rgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_group(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_normal(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr);
+//int node_buts_math(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr) ;
/* ************* Shader nodes ***************** */