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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2007-05-08 14:15:51 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2007-05-08 14:15:51 +0400
commit15e79ef4c834ea31b14ef72d522fb0a5d00dc76e (patch)
treef1718381a9b83a7cb3edbb19657d74e162344862 /source/blender/include/BSE_view.h
parentad30c0b48b2d8f1adc32bcccc3f27ef1ef76a42d (diff)
SSS fixes:
- Radius R, G, B sliders had too small number increase on clicking. - Preview render now renders with higher SSS error setting to speed it up a bit. - bug #6664: 3d preview render had artifacts. re->viewdx/dy wasn't set then, which is needed to estimate the area of each point. Have set this now, not in the nicest way, there is some bit duplicated code, but I don't want to refactor existing code with the chance of breaking it at this point. - bug #6665: grid like artifacts with parts rendering. The two extra pixels around parts used for filtering were used as well, leading to double points.
Diffstat (limited to 'source/blender/include/BSE_view.h')
-rw-r--r--source/blender/include/BSE_view.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/include/BSE_view.h b/source/blender/include/BSE_view.h
index 5943e265f4f..91f360338e9 100644
--- a/source/blender/include/BSE_view.h
+++ b/source/blender/include/BSE_view.h
@@ -77,7 +77,7 @@ void calctrackballvecfirst(struct rcti *area, short *mval, float *vec);
void calctrackballvec(struct rcti *area, short *mval, float *vec);
void viewmove(int mode);
-int get_view3d_viewplane(int winxi, int winyi, rctf *viewplane, float *clipsta, float *clipend);
+int get_view3d_viewplane(int winxi, int winyi, rctf *viewplane, float *clipsta, float *clipend, float *pixsize);
void setwinmatrixview3d(int winx, int winy, struct rctf *rect);
void obmat_to_viewmat(struct Object *ob, short smooth);