diff options
author | Ton Roosendaal <ton@blender.org> | 2005-08-20 23:18:35 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-08-20 23:18:35 +0400 |
commit | dd5410162aa3eec61906febfdb0a550122cb2202 (patch) | |
tree | 27e702e1fb98fb6cb39e3a454ce052916b65bd5d /source/blender/include/BSE_view.h | |
parent | ad5ac39ccc9941a77a69266eedb5f4218a779c32 (diff) |
New feature; User definable Clipping Planes.
Press ALT+B in 3d window, draw a rect, and it becomes a clipping
volume of 4 planes. You then can rotate the view anyway you like.
Works for each 3d window individually.
Disable it with another ALT+B press.
Commit is huge because it had to change all selection code as well.
The user-clipping planes are in 'eye space', the other clipping
happens in projected 'viewport space'.
Nice to notice is that the 'x=3200' convention (to denote a coordinate
is clipped) now is a define. Define value is still a number though... but
we now can get up to screens of 12000 pixels without issues!
Known issue; here it refuses to draw the 'object centers' or Lamp icons
within the clipping region. Can't find any reason for it... however, we
might move to non-pixmaps for it anyway.
Testing might reveil numerous issues, will be standby for it.
Curious? Check this http://www.blender.org/bf/rt4.jpg
Diffstat (limited to 'source/blender/include/BSE_view.h')
-rw-r--r-- | source/blender/include/BSE_view.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/include/BSE_view.h b/source/blender/include/BSE_view.h index 94f5266c4e3..e241f92143b 100644 --- a/source/blender/include/BSE_view.h +++ b/source/blender/include/BSE_view.h @@ -46,9 +46,11 @@ struct ScrArea; void persp_general(int a); void persp(int a); -void view3d_get_object_project_mat(struct ScrArea *area, struct Object *ob, float mat[4][4]); +/* note, the define below is still used for shorts, to calc distances... */ +#define IS_CLIPPED 12000 +void view3d_get_object_project_mat(struct ScrArea *area, struct Object *ob, float pmat[4][4], float vmat[4][4]); void view3d_project_float(struct ScrArea *area, float *vec, float *adr, float mat[4][4]); -void view3d_project_short(struct ScrArea *area, float *vec, short *adr, float mat[4][4]); +void view3d_project_short_clip(struct ScrArea *area, float *vec, short *adr, float projmat[4][4], float viewmat[4][4]); void view3d_project_short_noclip(struct ScrArea *area, float *vec, short *adr, float mat[4][4]); void initgrabz(float x, float y, float z); @@ -57,6 +59,7 @@ void project_short(float *vec, short *adr); void project_short_noclip(float *vec, short *adr); void project_int(float *vec, int *adr); void project_float(float *vec, float *adr); + int boundbox_clip(float obmat[][4], struct BoundBox *bb); void fdrawline(float x1, float y1, float x2, float y2); void fdrawbox(float x1, float y1, float x2, float y2); |