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authorTon Roosendaal <ton@blender.org>2006-01-10 02:52:51 +0300
committerTon Roosendaal <ton@blender.org>2006-01-10 02:52:51 +0300
commit3b4907415c879119a1a3eeb1a5244c79a9f8fc9c (patch)
treedc0fd47bb2cc663aeeed4a1661a05a650b618b64 /source/blender/include/blendef.h
parenta094eb4e9a79fe1cd291a3393ed06c3d6439ae06 (diff)
Orange: and now for the real exr fun: float buffer support in Image window!
Image as loaded in Blender (from openexr.com): http://www.blender.org/bf/exrcurve1.jpg Image with different white point: http://www.blender.org/bf/exrcurve2.jpg Image with white and black point and a curve: http://www.blender.org/bf/exrcurve3.jpg Use SHIFT+click to set the black point, and CTRL+click for white point. The buttons in the panel work too, of course. The curves work after the black/white range was corrected, so you can stick to curves with a normal 0-1 range. There's also now a general color curve, marked with 'C' button. Note; this currently only maps the float colors to a visible 8 bits per channel rect. You can save it, but when the blender file loads the curve or mapping is not executed until you click in the curves... have to look at that still. Speed for this is also quite unoptimized... still WIP, but fun!
Diffstat (limited to 'source/blender/include/blendef.h')
-rw-r--r--source/blender/include/blendef.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/include/blendef.h b/source/blender/include/blendef.h
index e0061dc3403..45450eb9053 100644
--- a/source/blender/include/blendef.h
+++ b/source/blender/include/blendef.h
@@ -310,6 +310,8 @@
#define B_SIMACLONEDELETE 366
#define B_SIMABRUSHCHANGE 367
#define B_SIMANOTHING 368
+#define B_SIMACURVES 369
+#define B_SIMARANGE 370
/* BUTS: 400 */
#define B_BUTSHOME 401