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authorTon Roosendaal <ton@blender.org>2004-04-06 23:16:14 +0400
committerTon Roosendaal <ton@blender.org>2004-04-06 23:16:14 +0400
commitc8fadc65dc4bdbb02f174048b02562c852feb4b9 (patch)
tree8c2a141275550e72364070534dcdc02d98b4e4aa /source/blender/include/butspace.h
parentf2c7434c78fe028412ae87b22d36f053f6fb5ad8 (diff)
Bug #1003
Using Nkey in 3d window, you could create a parent-loop, which hangs Blender. Added here that it checks loops, as for normal CTRL+P parenting.
Diffstat (limited to 'source/blender/include/butspace.h')
-rw-r--r--source/blender/include/butspace.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/include/butspace.h b/source/blender/include/butspace.h
index 7d0ad46a98e..b7b04017c2b 100644
--- a/source/blender/include/butspace.h
+++ b/source/blender/include/butspace.h
@@ -127,10 +127,11 @@ void butspace_context_switch(SpaceButs *buts, struct Base *new);
#define B_BGPICCLEAR 1005
#define B_BGPICTEXCLEAR 1006
-#define B_OBJECTPANELROT 1007
+#define B_OBJECTPANELROT 1007
#define B_OBJECTPANELMEDIAN 1008
#define B_ARMATUREPANEL1 1009
#define B_ARMATUREPANEL2 1010
+#define B_OBJECTPANELPARENT 1011
/* *********************** */
#define B_LAMPBUTS 1200