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authorTon Roosendaal <ton@blender.org>2004-12-01 15:39:14 +0300
committerTon Roosendaal <ton@blender.org>2004-12-01 15:39:14 +0300
commitd7c8ff725afa8748b2443e18ff2aba359afe022f (patch)
tree7f604506c391d3989ab21ec8306c7848c8776e8e /source/blender/include/butspace.h
parent10e64fe4b4ad42209d6a01155b0d3ad2d6e5dda3 (diff)
Bug #1909
When choosing "render engine" in Scene Buttons, the newly added or removed Panels didn't invoke a re-alignment event yet. Also added code that inserts new panels as good as possible on their previous locations. This works reliable for 1 new panel, not for more, this because a Panel only stores its old location, not the locations of all Panels in a given configuration. Consider that minor issue...
Diffstat (limited to 'source/blender/include/butspace.h')
-rw-r--r--source/blender/include/butspace.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/include/butspace.h b/source/blender/include/butspace.h
index 9cbff1fb8af..eedebeda96c 100644
--- a/source/blender/include/butspace.h
+++ b/source/blender/include/butspace.h
@@ -272,6 +272,7 @@ void test_idbutton_cb(void *namev, void *arg2_unused);
#define B_FILETYPEMENU 1638
#define B_SELECTCODEC 1639
#define B_RTCHANGED 1640
+#define B_SWITCHRENDER 1641
#ifdef __NLA
/* *********************** */