diff options
author | Campbell Barton <ideasman42@gmail.com> | 2007-05-02 04:01:23 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2007-05-02 04:01:23 +0400 |
commit | c24aa10561c3e301989df0d7f227f478f846143a (patch) | |
tree | c0a0f86cc48f4a6f9ecedeaf479ca353abe55fde /source/blender/include/butspace.h | |
parent | 0b0f0b0ffb0075ce889b7515ebfd822bf99426cb (diff) |
Made it so blender has an active render layer for Uv and Vertex color mesh layers.
This means changing the active UV/VCol layers wont change what renders.
needed to adjust the minor version so old files will copy the active layer to the render-uv/vcol layer.
boxpack2d.py - redoen in C now, dont need python version.
Diffstat (limited to 'source/blender/include/butspace.h')
-rw-r--r-- | source/blender/include/butspace.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/include/butspace.h b/source/blender/include/butspace.h index bde3db33376..142d2ae1d0b 100644 --- a/source/blender/include/butspace.h +++ b/source/blender/include/butspace.h @@ -406,6 +406,8 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la #define B_SETTFACE 2079 #define B_SETMCOL 2080 #define B_JOINTRIA 2081 +#define B_SETTFACE_RND 2082 +#define B_SETMCOL_RND 2083 /* *********************** */ #define B_VGROUPBUTS 2100 |