diff options
author | Ton Roosendaal <ton@blender.org> | 2004-09-24 20:06:20 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2004-09-24 20:06:20 +0400 |
commit | 572b7c078d152054edc3a2f46f4d01f3def92642 (patch) | |
tree | 8600bc6144f86ba0d7c634d06a765a80509a09cf /source/blender/include/editmesh.h | |
parent | f59503682d1afdb29079dccd642b4191ff9ecc1e (diff) |
New: Fake Polygons, or Face-polygons, or FGons nicked for now.
Just select a bunch of faces (selection should be valid flat poly) and
press FKEY. Works in fact as selection-group optimizing. Nice in solid
drawmode!
Further some small additional fixes in the whole debugging process.
Found old error in loopselect for triangles, subdivision code, and
selection still.
NOTE: subdivide still works on vertex level only.
Diffstat (limited to 'source/blender/include/editmesh.h')
-rw-r--r-- | source/blender/include/editmesh.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/include/editmesh.h b/source/blender/include/editmesh.h index 927c8d40156..7ba5da6e7d6 100644 --- a/source/blender/include/editmesh.h +++ b/source/blender/include/editmesh.h @@ -62,6 +62,7 @@ extern struct EditEdge *findedgelist(struct EditVert *v1, struct EditVert *v2); /* ******************* editmesh_lib.c */ +extern void EM_fgon_flags(void); extern int faceselectedOR(EditFace *efa, int flag); extern int faceselectedAND(EditFace *efa, int flag); @@ -83,7 +84,6 @@ extern float convex(float *v1, float *v2, float *v3, float *v4); /* ******************* editmesh_mods.c */ extern EditEdge *findnearestedge(short *dist); -extern void make_fgon(void); /* ******************* editmesh_tools.c */ |