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authorTon Roosendaal <ton@blender.org>2005-09-24 19:36:25 +0400
committerTon Roosendaal <ton@blender.org>2005-09-24 19:36:25 +0400
commite5b9f62c6e82d4b7ab0d205cf0a8bb4ef8b90c52 (patch)
tree1d0db00ba2312d99fb3642fd6f8b10db62ec353b /source/blender/include/editmesh.h
parent94aa84362604cbf421fa12bafa3472cc46aff049 (diff)
bugfix #3100
Hrms... previous commit here to make sure faces are not added 'double', caused a part in removedoubles not to work well, removing too many faces. Solved it more proper now.
Diffstat (limited to 'source/blender/include/editmesh.h')
-rw-r--r--source/blender/include/editmesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/include/editmesh.h b/source/blender/include/editmesh.h
index b9827e8af54..091d256808a 100644
--- a/source/blender/include/editmesh.h
+++ b/source/blender/include/editmesh.h
@@ -70,7 +70,7 @@ extern int faceselectedAND(EditFace *efa, int flag);
extern EditFace *exist_face(EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4);
extern void flipface(EditFace *efa); // flips for normal direction
-extern int compareface(EditFace *vl1, EditFace *vl2);
+extern int compareface(EditFace *vl1, EditFace *vl2, int test);
/* flag for selection bits, *nor will be filled with normal for extrusion constraint */
/* return value defines if such normal was set */