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authorNicholas Bishop <nicholasbishop@gmail.com>2006-11-16 01:24:05 +0300
committerNicholas Bishop <nicholasbishop@gmail.com>2006-11-16 01:24:05 +0300
commitc25c249eb08ba370d2867ba3af6fb875fad79ce8 (patch)
treecbd65a2fb0afd75ff2347396fa1928f9ec41f259 /source/blender/include/editmesh.h
parenta84f60a3bded552640c84169398f3aaeb5f58fcb (diff)
Fixed bug #5235, "deleting edges, verts, or faces in multires does bizarre things to mesh"
Added a simple check to a number of editing operations. If multires is enabled, an error is displayed and the operation is cancelled. This includes adding and deleting verts/edges/faces, and anything that would reorder elements.
Diffstat (limited to 'source/blender/include/editmesh.h')
-rw-r--r--source/blender/include/editmesh.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/include/editmesh.h b/source/blender/include/editmesh.h
index e6c24cd7b61..5576bac087a 100644
--- a/source/blender/include/editmesh.h
+++ b/source/blender/include/editmesh.h
@@ -94,6 +94,8 @@ extern EditVert *findnearestvert(int *dist, short sel);
/* ******************* editmesh_tools.c */
+/* multires.c */
+int multires_test();
#endif