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authorTon Roosendaal <ton@blender.org>2003-07-20 00:31:29 +0400
committerTon Roosendaal <ton@blender.org>2003-07-20 00:31:29 +0400
commit9bf630a1f32a264b5e0a6842ebb812e7eb52556e (patch)
tree3da4b284da99cc4e42eb0501b099263a5245ad8e /source/blender/include/interface.h
parent86073223850632a34babb87bbf5996bff06dbc97 (diff)
WARNING: with makefiles I could not get a stable blender compiled.
do a make clean in source/blender/ to be sure! - Included the new shaders from Cessen... well, only the shader calls themselves. To make sure the shaders work I nicely integrated it - MaterialButtons: layout changed a bit, but still resembles the old layout. The 'shader' options now are located together. - Shaders are separated in 'diffuse' and 'specular'. You can combine them freely. - diffuse Lambert: old shader diffuse Oren Nayar: new shader, gives sandy/silky/skinny material well diffuse Toon: for cartoon render - specular Phong: new spec, traditional 70ies spec specular CookTorr: a reduced version of cook torrance shading, does off specular peak well specular Blinn: new spec, same features as CookTorr, but with extra 'refraction' setting specular Toon: new spec for cartoon render - default blender starts with settings that render compatible! - works in shaded view and preview-render - works in unified render Further little changes: - removed paranoia compile warnings from render/loader/blenlib - and the warnings at files I worked at were removed.
Diffstat (limited to 'source/blender/include/interface.h')
-rw-r--r--source/blender/include/interface.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/include/interface.h b/source/blender/include/interface.h
index f820af5ddd4..8a9f5330221 100644
--- a/source/blender/include/interface.h
+++ b/source/blender/include/interface.h
@@ -110,7 +110,7 @@
#define UI_BLOCK_BUSY 8
#define UI_BLOCK_NUMSELECT 16
#define UI_BLOCK_ENTER_OK 32
-#define UI_BLOCK_MENUMODE 128
+
/* uiBlock->dt */
#define UI_EMBOSSX 0 /* Rounded embossed button */