diff options
author | Campbell Barton <ideasman42@gmail.com> | 2007-10-24 22:58:26 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2007-10-24 22:58:26 +0400 |
commit | 6c54cd87ce628e3de0630a46d8b313c544472c29 (patch) | |
tree | 3766fd3f4979a90b3ce2d0285e9e4bbee40f18b3 /source/blender/include/mydevice.h | |
parent | 30be716fc8e0ada286a94a53bf64dc5d16402c24 (diff) |
* Changing images in the UV view didnt work properly - reported as bug 7467 (own error, broke on UV in editmode conversion)
* when setting the face, images with alpha's will set the texface's alpha option.
* added a draw even to redraw view3d and uv/image view - so the Draw Faces button redraws properly.
* made a macro for checking if the object will draw with textures
* textured meshes in editmode only draw a selected face overlay (otherwise the entire mesh would get a plue tint wich isnt
nice for viewing textures), the selected highlight is still there, this is how Face/UV mode looked.
* Alpha clipping STILL had a case where it wasnt disabled and the interface had its alpha clipped, this should be fixed now.
Diffstat (limited to 'source/blender/include/mydevice.h')
-rw-r--r-- | source/blender/include/mydevice.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/include/mydevice.h b/source/blender/include/mydevice.h index 02e7404584b..bec0e13726b 100644 --- a/source/blender/include/mydevice.h +++ b/source/blender/include/mydevice.h @@ -254,7 +254,7 @@ #define REDRAWNODE 0x4038 #define RECALC_COMPOSITE 0x4039 #define REDRAWMARKER 0x4040 /* all views that display markers */ - +#define REDRAWVIEW3D_IMAGE 0x4041 #endif /* !__MYDEVICE_H__ */ |