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authorTon Roosendaal <ton@blender.org>2003-10-07 22:24:02 +0400
committerTon Roosendaal <ton@blender.org>2003-10-07 22:24:02 +0400
commitf234b44d474ad45e07e4a9b2416a19a37c2e35ee (patch)
tree90482479c494adf505234952a13e09893fffa78e /source/blender/include/mydevice.h
parent39b1ceb66915b851b06bd544aa7b476a6a1010a2 (diff)
- another huge commit! read this!
- removed src/buttons.c and include/BIF_buttons.h - added src/buttons.txt, which is the old buttons.c for review and adding code to new panels structure - changed internal events to match new buttonspace structure - added tabs for new shading group of buttons - removed loads of little warnings, -Wall now compiles src/ almost without error (hint: setenv NAN_QUIET to see it all better) Now I'm ready to do actual buttons -> panels conversion. I will do the raw versions first, others then can cleanup
Diffstat (limited to 'source/blender/include/mydevice.h')
-rw-r--r--source/blender/include/mydevice.h47
1 files changed, 23 insertions, 24 deletions
diff --git a/source/blender/include/mydevice.h b/source/blender/include/mydevice.h
index 1e3e94ef011..4b76133ca01 100644
--- a/source/blender/include/mydevice.h
+++ b/source/blender/include/mydevice.h
@@ -202,24 +202,26 @@
/* REDRAWVIEW3D has to be the first one (lowest number) for buttons! */
#define REDRAWVIEW3D 0x4010
+#define REDRAWVIEWCAM 0x4011
+#define REDRAWVIEW3D_Z 0x4012
+
+#define REDRAWALL 0x4013
+#define REDRAWHEADERS 0x4014
+
+#define REDRAWBUTSHEAD 0x4015
+#define REDRAWBUTSALL 0x4016
+
+#define REDRAWBUTSSCENE 0x4017
+#define REDRAWBUTSOBJECT 0x4018
+#define REDRAWBUTSTYPES 0x4019
+#define REDRAWBUTSSHADING 0x401A
+#define REDRAWBUTSEDIT 0x401B
+#define REDRAWBUTSSCRIPT 0x401C
+#define REDRAWBUTSLOGIC 0x401D
+/* can be in 2 places... */
+#define REDRAWBUTSLAMP 0x401F
+
-#define REDRAWBUTSHEAD 0x4011
-#define REDRAWBUTSALL 0x4012
-#define REDRAWBUTSVIEW 0x4013
-#define REDRAWBUTSLAMP 0x4014
-#define REDRAWBUTSMAT 0x4015
-#define REDRAWBUTSTEX 0x4016
-#define REDRAWBUTSANIM 0x4017
-#define REDRAWBUTSWORLD 0x4018
-#define REDRAWBUTSRENDER 0x4019
-#define REDRAWBUTSEDIT 0x401A
-#define REDRAWVIEWCAM 0x401B
-#define REDRAWHEADERS 0x401C
-#define REDRAWBUTSGAME 0x401D
-#define REDRAWBUTSRADIO 0x401E
-#define REDRAWVIEW3D_Z 0x401F
-
-#define REDRAWALL 0x4020
#define REDRAWINFO 0x4021
#define RENDERPREVIEW 0x4022
#define REDRAWIPO 0x4023
@@ -233,13 +235,10 @@
#define AFTERIMAWRITE 0x402B
#define IMALEFTMOUSE 0x402C
#define AFTERPIBREAD 0x402D
-#define REDRAWTEXT 0x402F
-#define REDRAWBUTSSCRIPT 0x4030
-#define REDRAWSOUND 0x4031
-#define REDRAWBUTSSOUND 0x4032
-#define REDRAWACTION 0x4033
-#define REDRAWBUTSCONSTRAINT 0x4034
-#define REDRAWNLA 0x4035
+#define REDRAWTEXT 0x402E
+#define REDRAWSOUND 0x402F
+#define REDRAWACTION 0x4030
+#define REDRAWNLA 0x4031
#endif /* !__MYDEVICE_H__ */