diff options
author | Daniel Dunbar <daniel@zuster.org> | 2005-07-20 08:14:21 +0400 |
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committer | Daniel Dunbar <daniel@zuster.org> | 2005-07-20 08:14:21 +0400 |
commit | 259c7b6cad39720dd98044e90238f130716485c7 (patch) | |
tree | 72f4cb7fd4ceae3250c607ba594254ce52a6fecb /source/blender/include/particle_effect.h | |
parent | ca1873df56db3a28fd650b132bdf74b992d0232c (diff) |
- added modifier_dependsOnTime to check if modifier needs updating
based on time change. would be nice if dep graph could handle this.
- made dep check if modifiers need update on time change
- fix render crash (access null)
- added new Build Effect modifier type. compared to old one works as
a full member of modifier system, means can apply subsurf, etc on
it, reorder, what have you. and it is all nice and self contained.
- removed old Build effect, old files convert to new style on load
- couldn't help myself, added a randomize feature to build effect
- removed Python BuildEffect support
Diffstat (limited to 'source/blender/include/particle_effect.h')
-rw-r--r-- | source/blender/include/particle_effect.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/include/particle_effect.h b/source/blender/include/particle_effect.h index 86a0417b807..883331ac740 100644 --- a/source/blender/include/particle_effect.h +++ b/source/blender/include/particle_effect.h @@ -42,8 +42,6 @@ extern void free_effect(Effect *eff); extern void free_effects(ListBase *lb); extern void copy_effects(ListBase *lbn, ListBase *lb); extern void build_particle_system(Object *ob); -/* used externally */ -void set_buildvars(Object *ob, int *start, int *end); #endif |