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authorMartin Poirier <theeth@yahoo.com>2008-06-23 00:40:13 +0400
committerMartin Poirier <theeth@yahoo.com>2008-06-23 00:40:13 +0400
commitdac3434b03976b101435572559ebba7a6d1fc862 (patch)
tree0ebba53854eb0d3d4ed4b75b48372f80fe8dad64 /source/blender/include/transform.h
parentabda1a9ec17d830396c72d1dccd799509cebaa80 (diff)
[#14398] In Object- and EditMode, global rotate manual input is different than mouse
The sign of the rotation angle was sometimes different between num input and mouse input.
Diffstat (limited to 'source/blender/include/transform.h')
-rw-r--r--source/blender/include/transform.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/include/transform.h b/source/blender/include/transform.h
index 7d497dc05ec..4e3b80134f9 100644
--- a/source/blender/include/transform.h
+++ b/source/blender/include/transform.h
@@ -102,9 +102,9 @@ typedef struct TransCon {
/* Apply function pointer for linear vectorial transformation */
/* The last three parameters are pointers to the in/out/printable vectors */
void (*applySize)(struct TransInfo *, struct TransData *, float [3][3]);
- /* Apply function pointer for rotation transformation (prototype will change */
- void (*applyRot)(struct TransInfo *, struct TransData *, float [3]);
- /* Apply function pointer for rotation transformation (prototype will change */
+ /* Apply function pointer for size transformation */
+ void (*applyRot)(struct TransInfo *, struct TransData *, float [3], float *);
+ /* Apply function pointer for rotation transformation */
} TransCon;
typedef struct TransDataIpokey {