diff options
author | Diego Borghetti <bdiego@gmail.com> | 2008-09-20 01:57:15 +0400 |
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committer | Diego Borghetti <bdiego@gmail.com> | 2008-09-20 01:57:15 +0400 |
commit | 4f737bafa7c5366a2bf4c69d6e2b1c77ff64c73b (patch) | |
tree | 9b3bb7a3bbcf6e962c412ec108c2c9a1dc0d43fa /source/blender/include | |
parent | 650ae3b4e679f068fd8fdf73f0e6df561362b227 (diff) |
== Render ==
Commit patch #7788, allow to set the render step, so it's
possible make render every N frames only.
The step is change in Scene buttons (F10), below start and
end frame buttons.
Also add a command line options (-j), so it's possible to
overwrite the file step (useful for renderfarm).
[ Brecht, this work with OpenGL renders and simulated
the skipped frames, please double check ]
Diffstat (limited to 'source/blender/include')
-rw-r--r-- | source/blender/include/blendef.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/include/blendef.h b/source/blender/include/blendef.h index a7f7bc2e4b8..7fd607f6feb 100644 --- a/source/blender/include/blendef.h +++ b/source/blender/include/blendef.h @@ -113,6 +113,7 @@ #define F_CFRA ((float)(G.scene->r.cfra)) #define SFRA (G.scene->r.sfra) #define EFRA (G.scene->r.efra) +#define STFRA (G.scene->frame_step) #define PSFRA ((G.scene->r.psfra != 0)? (G.scene->r.psfra): (G.scene->r.sfra)) #define PEFRA ((G.scene->r.psfra != 0)? (G.scene->r.pefra): (G.scene->r.efra)) #define FRA2TIME(a) ((((double) G.scene->r.frs_sec_base) * (a)) / G.scene->r.frs_sec) |