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authorMartin Poirier <theeth@yahoo.com>2008-08-25 00:57:56 +0400
committerMartin Poirier <theeth@yahoo.com>2008-08-25 00:57:56 +0400
commit5e130558498d7001dc9d93731d1567ec56d253fb (patch)
treeb7c7c018f4c27e4d0da7281b48e625bb8b17cd97 /source/blender/include
parentbdcf3783d7369c9252abf8881bc2bf7e8d42686e (diff)
Little feature request
Adding numerical input support to edge slide (and at the same time, loop cut). Also clean up NumInput functions for external use. I might have a second pass at this to make it even easier.
Diffstat (limited to 'source/blender/include')
-rw-r--r--source/blender/include/transform.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/include/transform.h b/source/blender/include/transform.h
index 720b856a149..51fa39ff9d6 100644
--- a/source/blender/include/transform.h
+++ b/source/blender/include/transform.h
@@ -466,7 +466,6 @@ int validSnappingNormal(TransInfo *t);
/*********************** Generics ********************************/
void initTrans(TransInfo *t);
-void initTransModeFlags(TransInfo *t, int mode);
void postTrans (TransInfo *t);
void drawLine(float *center, float *dir, char axis, short options);
@@ -498,6 +497,7 @@ TransInfo * BIF_GetTransInfo(void);
/*********************** NumInput ********************************/
+void initNumInput(NumInput *n);
void outputNumInput(NumInput *n, char *str);
short hasNumInput(NumInput *n);
void applyNumInput(NumInput *n, float *vec);